In today's episode, Genese talks with Seth and Sam Coster of Butterscotch Shenanigans. They discuss how game jams led to the inspiration for producing their own games, and how the diagnosis of cancer impacted the development of their award-winning game - Crashlands.
Seth Coster is one of the three co-founders of Saint Louis-based studio Butterscotch Shenanigans, where he is the lead game programmer and one of many game designers. With a background in economics and finance, Seth is also responsible for many of the business aspects of the studio. Since 2010, when Seth began learning to program, he has published over a dozen games, built several dozen jam games, and developed over 200 prototypes.
Sam Coster is one of the three founding brothers of Butterscotch Shenanigans, where he is the creative director, lead artist, and world builder. Always fascinated with people and process, Sam got a degree in psychology, then discarded his diploma for a career in gamedev as the lead artist for Butterscotch. Over just a few years, Sam's art and the team's games have given absurd joy to 5 million players across the world.
Insights and interviews in the world of video games. Episodes post once a month.
Genese Davis is an author, speaker, columnist and media personality known for her expertise in the world of gaming.