This week Genese and Scott talk about the popularity of Virtual Reality. Then, Genese talks with Garrett Fuller of MMORPG.COM about the evolution of video games and they're presence in daily life.
After Garrett Fuller graduated college in 1994 and became a teacher for 2 years, before pursuing working in the financial industry. Fuller then worked for Bloomberg News which ignited his passion for news coverage. In 2003 Fuller was able to get back into education and has been working at ETS ever since.
Games in general are a major part of Fuller's life as well. Playing Dungeons & Dragons when he was 7 years old has led to a life long love for RPGs. Also at age 7, his father came home one day with an Atari 2600, changing his family to passionate gamers.
In 2005 Fuller wrote his first feature at MMORPG.com and has continued a career in game journalism and Industry Relations since that very day. He has been attending GDC, E3, and PAX as far back as 2006 and feels very lucky to know so many great people in this industry, from table top games, to video games, to the folks in the forefront of new technology and development.
As part of both MMORPG.com and TenTonHammer Fuller coordinates over 50 panels for New York Comicon, Penny Arcade Expo, and the Chicago Entertainment Expo. Fuller feels blessed to work in such amazing worlds and continues to seek out what drives people to learn, develop, and most importantly play the games that will shape our future.
This week, Genese is joined by show producer Scott Murray, video game producer Eric Kieron Davis and pro gamer Jacob Horning to discuss the Warcraft movie and Overwatch.
Jacob has been a guild leader in a US 30 guild in Wrath of the Litch King. He's consistent top DPS in World of Warcraft as a mage. He's gained the rank of Supreme Master First Class in CSGO, and has ranked in the top 100 for monk in Diablo 3 during a couple of seasons.
We're back! In this week's episode, Genese talks to Malcolm Pierce and Jenny Gibbons about their game jam experience. Also, Brian Jamison talks about being part of some of the first MMORPGs to hit the market, as well as his new space exploration game, XO.
Malcolm Pierce is a writer, attorney, and game developer based in St. Louis. Under the RedbirdMenace banner, Malcolm creates comedy, horror, and experimental games such as The Closer: Game of the Year Edition and 26 gy, as well as media and sports criticism. He also is a co-writer at Woodsy Studio for the upcoming visual novel series Echoes of the Fey. In his free time, Malcolm enjoys video games, baseball, and petting cats, often all at the same time.
Jenny Gibbons operates the game development company Woodsy Studio, whose interactive novels include Serafina's Saga,Quantum Conscience, and Serafina's Crown. She is also a historical fiction and fantasy author under the pseudonym "Jayden Woods."Before she became a game developer, Jenny Gibbons graduated with a BFA from the University of Southern California’s Screenwriting program, then pursued certificates in Animation and Web Scripting. Now she loves combining her passions to create dramatic visual novels.
Brian Jamison designed and produced Underlight -- one of the first MMOs and still played today. He's designed many promotional web games for Sony, Namco, and Midway/Atari, authored "Gamemastering," an acclaimed book on pen and paper roleplaying, and founded several successful software companies.
At Jumpdrive Studios he is the creative director for the Kickstarter-funded "XO" -- a sci-fi strategy game for PC, Mac and Linux releasing in 2016.
Insights and interviews in the world of video games. Episodes post once a month.
Genese Davis is an author, speaker, columnist and media personality known for her expertise in the world of gaming.